Coming up with the titles is one of the best parts of doing this. Seriously, I love it.
We’re now back into the realm of normality, with the previous episode changing things up by not having a special event. And now we’re onto the back 8, we’re starting to count down the seeds, until we get to seed number 2 in episode 16. Short way to go before we get there though, it has to be said. For now we are onto seed number 14, which is the ever loveable red lobster, Thermidor 2. A robot that either does very well or very badly, and not usually anywhere in-between.
We’re joined by a variety of other animal based robots in this heat as well, including Mighty Mouse and Cobra, but I’m pretty sure you could also count Kronic The Wedgehog and The Kraken on that list too. Other than them, we have Mobot, 8545T 2 (BEAST 2 if you want to try and convert the numbers into letters, so that it makes more sense when you think about it) and Pinser- a slightly cuter version of Tiberius. I say that only because the bolt holding the hydraulic ram in place makes it look as if the robot has eyes.
Now we know the robots, time to know who is facing who.
So the first heat, and the first robot we are introduced to is Mighty Mouse, a robot that is unsurprisingly modelled on- you guessed it- a mouse. A small, compact robot, Mighty Mouse seems to be more about agility and tenacity than just smashing its opposition into little pieces, and as a consequence it weighs little over 80kg. It does have weapons in the form of some ramming spikes and a couple of rear spinning discs, but its 23mph top speed is its main asset in escaping any oncoming danger. It also has a roll hoop on top, with the express aim of righting the robot should it be flipped. Like I said, tenacity.
Next up we have Mobot, one of the wackier entries to this series, and certainly the most interesting design of the heat. It’s almost like an optical illusion in the way that the robot is horizontally long on one end, then vertically tall on the other end. It does have a nasty sounding rotary blade for a weapon, weighing in at 20kg, mounted underneath the robot PP3D style. The team behind it, however, don’t seem to give the robot much of a chance, which is perhaps why they fitted it with a petrol driven motor. I’m hoping to see flames.
Next on our list for this melee is the seeded robot themselves, Thermidor 2. Like a less destructive version of Dead Metal, Thermidor combines a set on grabbing pincers with a second, more powerful weapon. In their case, however, the second weapon is a flipper. A robot that reached the semi-finals in the 4th wars, but then dumped out in the first round of the 5th and 6th wars, it could well be time for a lobster revival. Or not. Who knows? (I do but that’s not the point). It can run at speeds up to 15mph and the flipper is very powerful, but the robot can’t store that much CO2, making every flip valuable. See also: Exposed wheels.
Last on this list is 8645T 2, also known as Beast 2, a nightmare of literacy but a decent robot on its day. It’s wedge shaped with a powerful flipper, but a flipper connected to a rear facing axe. When the flipper fires upwards, the axe comes down, giving it duel weaponry to be used on demand, through the same system. Has a rather cool paint job too, just to scare everyone away. However, despite being a flipper, it still has problems self-righting.
So we now know the robots, and we’re ready for battle. But there are two more robots to introduce, those being the house robots for this battle. So here’s to the guardians of the arena for this fight, Sgt. Bash and Dead Metal. BEGIN!
Mighty Mouse, owing to that mega top speed, is right in the fight instantly, connecting with Thermidor 2 before backing out and running away. Thermidor instead turns its attentions to 8645T, getting in underneath the robot and flipping them up onto their rear end, but the robot is able to get back onto its wheels. Mobot, trying to stay out of the way, is then targeted by 8645T, which manages to get a slight lift on it out of the flipper. Nothing that’s going to set the world alight though.
Mighty Mouse, after their first escape, have now driven straight into Dead Metal, which manages to get the claws around the roll hoop, a fairly easy target for Dead Metal because of their shape. But the mouse survives and escapes, just as Thermidor and pushing 8645T towards the arena side wall. They flip them, pinning 8645T on its side and against the arena wall.
8645T 2 is now beached, on its side with no way of righting itself. Good, I never have to spell out that name again.
On the other side, Mighty Mouse is taking on Mobot, who is still in one piece. Granted, there aren’t many robot here that can do great damage to it, so I don’t think it’s going to be coming out of the arena in a bin bag, but it’s still an achievement. What isn’t an achievement is the fact that the spinning disc attached to the bottom of it seems to do not very much at all.
After Mighty Mouse is done, Thermidor 2 goes after them next. I talked earlier about Mobot having an odd shape, well that odd shape in the end is what finished them off. Thermidor 2 get the flip in, and the Mobot then proceeds to bounce OVER the arena side wall, and out of the competition. A more sensible shape and I honestly don’t think it would have gone over. But hey, it was fun to watch.
And just like that, we know who is going through to the next round. Admittedly Thermidor did most of the work, but Mighty Mouse helped out where it could. And now that Thermidor aren’t crashing out in the first round, does this mean they’ll make the semis?
For now, Thermidor is more concerned with taking on Mighty Mouse, and they actually manage to flip them over and pin them in the CPZ. It doesn’t matter because 8645T were immobilised first, and they’re now being counted out. Once that happens, Thermidor actually rights 8645T, prompting a mad run around the arena versus the house robots hunting it down. Eventually they drive over the floor flipper, which then sends them flying backwards across the arena. Stunned but alive, they then drive themselves straight into the pit. Great fun to watch, even if they ultimately won’t be going any further.
Thermidor 2 and Mighty Mouse going through.
So our second melee now, and a chance to see the other four robots in action. A couple of crushers, a flipper and a snake. Sounds entertaining enough to me.
First in the arena for this fight is Pinser. Its first foray into Robot Wars, Pinser is like any other crusher in many way. Strong titanium armour over a triangular wedge shaped body, which can entice another robot into its grasp. The crusher itself if hydraulic powered, something that we’ve seen once backfire on them in the “Crusher Crunch-Up, where the robot basically exploded after the hydraulic fluid caught fire. It weighs the maximum 100kg, and is one tough robot (Barring any hydraulic based explosions). It does have other flaws though, including a low top speed and a high ground clearance.
Next we have Cobra, not to be confused with the Cobra which entered the 9th wars, which is a box shaped robot with angled sides, just to make it a little bit different. It can run both ways up, but that’s about the only good thing it can do. The weaponry is a ramming spike concealed by a plush snake mascot that rides the robot, but the spike can only perform up to 6 attacks per battle, and even then it doesn’t seem worth it. Also the perfect shape for a crusher *Cough* Pinser *Cough*.
Thirdly is The Kraken, another robot that features a crushing arm, but this robot has some interesting details that set it apart from opponent Pinser. The fact that the robot is black is possibly the least important of all of them. More importantly, The Kraken features two crushers- a pneumatic one to grab an opponent, and then a hydraulic one to crush then. The shape is different too, with the robot somewhat elongated horizontally compared to Pinser, with a long lead in ramp. However, the robot looks lightly armoured, which could make it a target.
Finally we have Kronic The Wedgehog, based on a certain blue video game hedgehog, a robot that is no stranger to Robot Wars. Having been through several iterations since its inception in the 4th wars, Kronic is now a mad flipper complete with yellow foam spikes that often catch fire. It actually has two flippers, with the side flipper meant for self righting purposes, but actually being faster to flip than its sister flipper. The wheel guards however ate gone, leaving the wheels somewhat exposed. It’s not had amazing success so far, can it go any further this time?
Your house robot for this battle are Mr Psycho and Sgt. Bash. Here’s hoping for some flames for those yellow foam spikes. Begin!
Kronic is straight in at a sluggish Cobra, instantly getting underneath and flipping them over. They go round the other side to look for another attack, but this time all they flip off is one of their own yellow foam spikes. Having decided against staying with Cobra, Kronic go after Pinser, but they turn out to be a lot harder to get underneath, and the flips miss their target.
The Kraken, barely touched upon so far, are struggling to get to grips with Cobra in the background, but the main event going on now involves Pinser, who have now managed to grab hold of Kronic, and are bringing that hydraulic crushing arm all the way down, pinching the flipper. Hard.
Pinser move their catch over the a flame jet, just as the other two robots come to join them. Kronic is burning, and going nowhere, until The Kraken comes along and separates the two robots. So now it’s a 3 way fight with Cobra to idly watching them. That leads nicely to Cobra becoming a target again, although they’re too busy being wedged into the arena side wall to do anything about it. The Kraken come in and, for the first time, are able to bring the hydraulic pincer down to do some damage. Entirely cosmetic damage, but still something.
Pinser, perhaps jealous, come in and take Cobra away, but once again it repeats the fatal error of driving over the flame pit. Now there isn’t quite the explosion we had last time, but there are certainly flames coming out of the robot. Hydraulic fluid fuelled flames.
The thing is, because Pinser was latched onto Cobra when the hydraulics set alight, the robot is now stuck there. The arm won’t retract, so Pinser is stuck, holding on to Cobra, which is also not really going anywhere. Mr Psycho takes a look at the pair, sizing them up before actually driving over Cobra. I mean that’s what you get for having angled sides.
Refbot comes over, has a look, and then promptly counts out both robots at once, allowing Mr Psycho to come back in and start raining hammer blows. I’ll admit, the hammer never looks quite as impressive as I’d like it to when it comes down, but I’m sure it packs quite a punch when it lands on a robot.
Not content with just the hammer, Psycho moves both robots onto the floor flipper. If you though that would be a way to split them apart, then you’d be wrong, because even as they fly through the air, they remain coupled. Next up? Drop Zone. But as is often the case, the falling TV does more damage to itself than to Cobra, the robot it lands on. In the end it doesn’t matter- both robots are out, Kronic and The Kraken are going through.
So there we have it, our eight have been cut down to four. The seeds Thermidor 2 are going through, along with Kronic, The Kraken and Mighty Mouse. *Animal theme intensifies*. But which one of these will take their place in the series semi-final?
Until next time.