Interlude Part 3: Favourite House Robots Part 2 (4-1)

So, after spending the past week and a half working on a film set, and slightly injuring my hand holding a boom pole, I am back with my last post before the chaos and carnage restarts again with the 10th wars this weekend. And so I am back with the second half to my favourite house robots, i.e. the house robots I actually liked. So, without any further delays (I’ve left you waiting long enough anyway), let’s get down to it!

  1. Shunt (S1-Present)

Firestorm x Shunt

Yes Shunt, the bulldozer that has travelled back in time from a futuristic wasteland to marshal the arena. Shunt is probably one of the simplest house robots out there, with the sole aim to push, shove and, well, shunt. And I love the simplicity that the robot has, yet to brute strength of pushing a competitor to its peril or doom. And of course, we can’t forget the brutal axe, which has peppered holes through many a robot it its time. Some blows have even been fatal.

Like Matilda, Shunt has been a popular target for attack by the masses, with a great number of success, usually by flippers. The likes of Firestorm and Apollo have all taken turns with the power puncher, and left it stranded, which is most entertaining it itself. Add in the fact that Shunt can’t self right, and it has had to seek help from its fellow house robots on several occasions.

Is there any way Shunt could be improved? Well, a self righting mechanism wouldn’t go amiss, but other than that, not really. It is simple, and it gets the job done. It’s not the most glamorous or complicated robot, but it *quietly* gets on with its job, to devastating effect.

  1. Sir Killalot (S2-Present)

King B Fire

Sir Killalot isn’t first? What is this madness?

Yes, Sir Killalot is probably the most famous of the house robots, despite not actually having been introduced at the start of the series, but that doesn’t mean it has to be my favourite. I still think it’s a bloody good robot though.

Sir Killalot is a real brute of the show, eclipsing most of its compatriots in both size and weight. A knight of the realm, Sir Killalot come clad in blue, skeletal armour and a pair of weapons to help defend the arena’s honour. The most recognisable is the set of crushing claws, usually employed to grab hold of a robot so that they can be hoisted into the air and spun around. It’s somewhat rare to see the claws actually snap something in half, like they always demonstrate. Sticking with the knights theme, Sir Killalot also employs a lance for a weapon. It can be used to spike another robot, but its mainly used to hoist. Sir Killalot does a lot of hoisting. And, just to set it a bit further apart from everyone else, Sir Killalot runs on tank tracks.

One of Sir Killalot’s most well known¬† claims is that the robot is indestructible. And this claim has been tested oh so many times- Even in its first wars, Sir Killalot managed to fall over. Since then it’s been attacked so many times, with effects ranging from having its face taken off, the tracks shredded to even being set on fire. It’s been a wild ride.

Despite all of this, I still think Sir Killalot could do more. It’s supposed to be the leader, and yet the lance is practically useless at anything other than getting stuck in walls and the jaws are little more than a glorified grabber. It might change my mind if it runs over one of the clusterbots in the new series.

  1. Dead Metal (S1-Present)

High Quality Headbutt

Space hedgehog! Dead Metal is by far and away the most futuristic looking House Robot of the set, with so many jagged angles and so much silver shine, it could be out of a retro Transformers comic. One part hedgehog, one part crab and looking like a robotic mutant that sculpted itself out of scrap metal in a junkyard, Dead Metal is both mean and efficient. A lethal combination.

How does Dead Metal created such surgically precise mayhem? Well, a well oiled combination of some grappling pincers and a deadly circular saw certainly help it along that path. Once the prey has been snared, the saw can get to work, cutting through armour to reach the vital internals. And if it creates a vibrant spark show along the way, well then we’re all the better for it.

Dead Metal is elegant, powerful and has a striking appearance. It can nip around the arena, and put on a show. It’s a damn nice machine.

The exact opposite of the robot in my number one spot.

  1. Mr Psycho (S6-7)

Firestorm_flips_Mr_Psycho (1)

6ft2, eyes of blue, Mr Psycho’s after you…

One of the two new additions in the 6th wars, Mr Psycho was built almost as competition to Sir Killalot in the ultra-heavyweight division of house robots. Whereas Killalot was there as a knight of the realm, to protect the honour of the arena, Psycho is just there to beat the crap out of other robots and lay down the law, smackdown style. Psycho’s claw arm is built like an actual hand, so it’s perfect to grab opponents, whereas the other is equipped with a rather hefty hammer. A hammer that can cause some serious hurt. With the tough armour the latter wars showcased, the hammer didn’t always make big dents, but it could shake up internals.

Away from the purpose built weapons, Psycho’s flat front plate between the tank tracks meant that it could push robots around the arena like they were toys. That, or Psycho could just run them over.

Despite not being there for too long, Psycho began to take on Sir Killalot’s reputation as untouchable. Sir Killalot had already been battered and bruised, but Psycho was the big, shiny new target. Which made it all the more entertaining, and quite the spectacle, when Firestorm managed to topple them over. It was beautiful. Add in the fact that Psycho was at times comically inept at aiming its hammer, and we have an imposing brute of a robot with a lighter side.

Psycho had power, weight and brutality on its side, and was enough to scare even the hardest of robots. Maybe Killalot is more iconic, but compared to Psycho it isn’t as imposing. It’s just a shame we got to see so little of the robot in comparison to most of the others.




Interlude Part 3: Favourite House Robots (8-5)

It’s time for another interlude! Yes, I wasn’t finished with listing my favourite competitor robots and my favourite battles, now i’m moving on to my favourite house robots. The guardians of the arena, and sometimes the villains of the showpiece, the house robots have a home in their CPZ, a corner of the arena where they can watch and observe the battle. And if a competitor strays too close, they’re not afraid to give them a *gentle* nudge back into the war zone. Even further, if a competitor is no longer functional, then the house robots can have some fun. All work, but at least some play.

There have been 8 main house robots over the years, though only 4 have survived through to the present day. One house robot only lasted for one series. But whilst they come and go, their legend will disappear.

It’s needless to say though, everyone has a favourite. Everyone has a least favourite. But this is my blog and hence, my opinions. So which house robots do I like the most, and which do I like the least? Time to find out.

8. Cassius Chrome (S7)


Is this even really a surprise? I’ve hardly shown much admiration for Cassius Chrome in my 7th wars recaps, so it makes sense that it would be my least favourite house robot. In my not so humble opinion, Cassius Chrome was nothing more than a gimmick, something for Channel 5 to make their mark on the series. But honestly, they already had 7 house robots, they didn’t need an 8th.

In terms of the actual robot, Cassius Chrome could pack quite a punch… *Cough*. Well, Cassius Chrome could pack a punch with the body of the robot when it got up to speed, but the actual boxing fists were rather useless. They fit the robot’s purpose, but they really weren’t weapons worthy of being attached to a house robot.

Honestly, I think Cassius Chrome would have worked a lot better as a competitor robot. Of course, it would’ve had to shed some weight for that to happen. But my point stands.

7. Growler (S6-7)


Faithful companion to Mr Psycho, Growler was the robot dog from hell, introduced as one of the new House Robot additions for the 6th wars. Growler was fairly basic in the grand scheme of things, literally a dog on four wheels. A fast, heavy dog at that, but still just a dog.

Growler’s weapon of choice was a set of clamping jaws, as if I wasn’t scared of dogs enough already. The jaws weren’t particularly powerful in terms of their crushing power, not like Sgt. Bash’s, put they were good for gripping a competitor and either tossing them around or moving them to another part of the arena, such as the flipper or the pit. If that was Growler’s purpose, then I don’t really see the point. Shunt or Dead Metal could easily do the same job already.

Growler also had speed on its side, being both fast an manouverable. Infact it is so fast, that the momentum of a collision with Dominator 2 in S6 split their baseplate in half. It is am inpressive way of attack, not unlike robots such as Storm 2 or Tornado. But if Growler’s purpose all along was to be a ramming machine, then that makes Cassius Chrome’s introduction in S7 even less neccessary.

6. Matilda (S1-Present)


Ah Matilda, the matriach of mayhem. Fulfilling the regular TV trope of one female amongst a group of males, Matilda has definitely defined her place amongst the masculine figures of Mr Psycho, Sir Killalot and Sgt. Bash. I’ve always thought of Dead Metal as male, but it could honestly go either way, so i’ll leave that one to the people who actually built him/her.

But onto Matilda herself. She resembles a mutant Rhino, and seems to move like one too. Despite her smaller stature against the other house robots, i’ve always found Matilda to seem a little bit cumbersome. Couple that with weak armour (In relative terms), it’s made Matilda a popular target for competitor robots, not least Razer who completely dismembered her.

The weapons have at least evolved with the times. Matilda was originally fitted with a chainsaw, but that became somewhat obsolete when robots stopped being made out of wood. Now, Matilda weilds a hefty flywheel capable of great destruction when it connects with a competitor. It is a weapon I greatly admire. On the front end of the robot, however, are a pair of flipping tusks, far less destructive and in my opinion, criminally underused. Sure, they’re not the most powerful flippers in existence, but they’re useful.

Fortunately, the reboot seems to have given the tusks a new lease of life. They’ve even been responsible for tossing robots out of the arena. Let’s hope it continues.

5. Sgt. Bash (S1-7)


The Sargeant Major of the warzone, Sgt. Bash combines some hardline futuristic military hardware with a menacing presence in the arena. Painted in the standard military greens and dirtied up from the scars of war, Bash has always looked ready to rumble.

One of the original additions to the crew of House Robots, Bash has had many a moment to remember, including run ins with Diotor and Granny’s Revenge that led to a fiery end. All of this comes down to Bash’s rotary mounted flamethrower, which makes quite the spectale when it shoots flame across the arena. The problem is, unless the robot is made of fur or draped in carpet, the flamethrower is unlikely to do anything. It is, in other words, a gimmick. But it’s an entertaining gimmick and that’s fine with me.

The other weapon is a nasty looking set of hydraulic crushers. But, much like Matilda’s tusks, they were criminally underused throughout the series. They could have done some real damage, but they were often overlooked in favour of the flamethrower. They still managed to look the part though, and that was half of the entertainment.

I did like Sgt. Bash as a robot, it looked awesome and had that menacing militaristic feel that a guardian of the arena should have. It just wasn’t quite as effective as the robot suggested. Would I like to see it back in the new series? Hell yes, but I know that’s probably not possible.

Interlude Part 2: Favourite Battles Pt2 (5-1)

The final part of the interlude before normality sets in again. Already in the first part of this we’ve seen destruction, Sir Killalot on fire, more destruction, controversy and did I mention destruction? But they were still only the back five, and there are certain battles that live even stronger in my mind than they do. Over the next 5 battles we’ll see- you guessed it- destruction, along with house robot flipping, robot infernos, more controversy and even Refbot falling into the pit. You can probably guess what one of them is now.

5. Firestorm 4 v Panic Attack (Extreme 2 Commonwealth Carnage)


It’s almost amazing that, despite being my favourite robot, this is the only time you’ll find Firestorm in the Top 10. It always seemed to quietly go about its business, pushing robots out of the arena left, right and centre. Things were slightly different when it came up against Panic Attack in the Commonwealth Carnage event in Robot Wars: Extreme 2.

The fight itself wasn’t what was spectacular about this fight. It was a good fight, really 50/50 between two very good robots (And a fight that could go on for a while without one robot getting torn to shreds first), until Firestorm finally got the upper hand and pinned Panic Attack against the area side wall and an angle grinder, leaving it to be counted out.

No, the fun part of this fight is what happened afterwards. Having won the battle, Firestorm decided to go after the house robots, Sgt. Bash and Mr Psycho. Bash was first on the list, and was to be honest a fairly easy victim. Mr Psycho, well he was a lot more stubborn. Bear in mind Psycho weighs 750Kg, so was no pushover, and soon Firestorm went from the hunters to the hunted.

It all looked like fairly harmless fun until, right at the end, Mr Psycho reversed onto Firestorm having just put Panic Attack into the pit. Cease is called, but Firestorm, inch by inch, start to topple Psycho until… TIMBERRRRRR! 750Kg of house robot are now laying on their side.


4. Storm 2 v Apollo (8th Wars Heat D Head to Heads)


The reboot series have served up some excellent battles, but following the same trend as Firestorm’s entry above, this battle put some excellent house robot flipping on display, courtesy of champions-in-waiting Apollo.

Once again, the fight was a real backwards and forwards, with neither robot giving the other an inch. Storm 2 were doing the pushing, with Apollo using their flipper to devastating effect. But whilst both robots were trying to get one over each other, there was also the added element that the house robots getting in the way.

Half way through the fight Apollo seem to lose drive in one wheel, leading them to go around in circles- a circle that leads them right into the path of house robot Dead Metal. You know what’s coming next- with nowhere else to go, Apollo flips them right over.

But we’re not done there, because Matilda is next. Apollo are still fighting strong, but when they find themselves beside the matriarch of doom and robot carnage, their first fighting flip only serves to tear Matilda’s back end off. Now as fun as it would be to see Matilda fight with half her bodywork, Apollo then went in and finished the job.

It was Apollo’s fight- house robots and competitors alike had to bow down. Despite being inches away from Storm 2 pushing them down the pit, Apollo went on to win the battle on a judges’ decision. And what a fight it was.

3. Storm 2 v Typhoon 2 (7th Wars Grand Final)

Storm 2 v Typhoon 2

Couldn’t have this list without one of the most controversial fights in the history of Robot Wars. The 7th wars itself was a melting pot of controversy, but this battle took the proverbial cake. It was Typhoon 2, one of the most powerful full body spinners seen at the time, versus Storm 2, the pushbot from hell and mortal enemy of Mentorn at the time.

I don’t think there was any way this fight wasn’t going to be explosive.

There were plenty of fighting words even from before the battle began. It has to be said most of the fighting words came from Ed Hoppitt, and probably wouldn’t have looked out of place in a Mayweather v McGregor press conference, but it was glorious none the less.

As for the fight, well it was really a fight of two halves; Punctuated by a small break after Typhoon 2 decided to go Pastor Maldonado on the arena side wall and tear it to pieces. For the most part, Storm 2 was withstanding the blows well, and even getting under the robot a good number of times. Things were looking up for them.

But after the cease break, things went downhill. And that’s where the controversy really starts to pick up. For one, Typhoon 2 as allowed to spin back up to speed before battle resumes, but that’s a small point. The rest of the fight was actually really entertaining to watch, if you just watch the fight, and that’s one of the reasons it’s on this list. The fight was pretty epic, between a robot with all out attack and a robot with solid armour and acts as a battering ram. Storm 2 should have won, there is no doubt in my mind about that, especially considering Typhoon 2 lost a chain from the robot and the weapon stopped working about 3/4 of the way through. Sure, Storm 2 lost a little panel from the front of the robot, but that damage was purely cosmetic.

But nope, thanks to some absolute bullshit that went on behind the scenes, including the hiding of said chain to make Typhoon 2 out to be completely damageless for the judges, to the sheer misdirection Mentorn led not only everyone in the audience or the booths but even the judges themselves. They even put canned applause over the crowd in the audio edit because everyone was booing the decision.

It was entertainment. It was bullshit, but it was still entertainment.

2. Apollo v Carbide (8th Wars Grand Final)

Carbide v Apollo Grand Final

Here’s a Grand Final that managed to pretty much avoid controversy, the complete opposite to the war that went before it. It was another classic matchup between Apollo the flipper and Carbide the invertible spinner. Both robots that had done impressively well in their heats too.

Right from the very start, this was going to be one hell of a battle. Carbide began trying to tear chunks out of Apollo (Easier said than done), whilst Apollo were more than happy to start tossing Carbide around like they had done so many other robots. Even Sir Killalot got involved early on as the two robots traded blows.

But then, the curse of Carbide’s dodgy mechanics came back to haunt them, and the bar spinner packed up. Now Apollo had the advantage, the upper hand, and they took it. Carbide were flying all over the place, a shell of the robot they started out as.

Then Apollo’s flipper stopped working fully. And suddenly the fight is even again, and Carbide are pushing back. Apollo’s flipper is jammed open so they’re not getting flips in- in the end they actually start using it like some kind of clamping jaw. The battle ends as it started, with power and aggression, just this time with Carbide stuck between Apollo and Shunt, being axed to death.

Apollo were worthy winner but battles like that, that go right to the death with both robots hanging on for their life, are simply awesome to watch.

1. Granny’s Revenge v Axe Awe (5th Wars Heat H)

Granny's revenge

Oh I couldn’t have this list without Granny’s Revenge. And it had to, had to absolutely be top of the list. It was one of the most beautiful fights I’ve witnessed, if you call watching a plastic mannequin turn into a fireball on wheels beautiful. Maybe beautiful isn’t the right word. How about… Majestic?

The thing is, we already knew Granny’s Revenge was a joke robot, but it was one of the best, most hilarious joke robots the show has ever had. And it had a fight to match. Poor Axe Awe didn’t know what to do half the time, although their first slam did break Granny’s flipper (Yes, Granny had an actual flipper). But for the most part, Axe Awe were spectators as Sgt. Bash spewed napalm all over robo grandma.

Much in the same way Diotor is covered in fur, you can’t drape rags over your robot and expect the house robot wielding a flamethrower to stay away. As soon as Bash could get in range, Granny’s Revenge was lit up like a bonfire on Guy Fawkes’ night. The funniest thing now was how long Granny decided to drive around, whilst completely engulfed in flame. As if they could actually still win the fight.

In the end, it was Refbot that put them out of their misery, pushing the burning debris that used to be a robot down into the pit. Oh but that wasn’t the end of it. The cherry on the cake came right afterwards- having pushed Granny’s Revenge down the pit, Refbot then got a taste of its own medicine by falling into the pit itself! There was a bit of help courtesy of Axe Awe, but let’s gloss over that and bask in the knowledge that Granny’s Revenge is now helping to grill the Refbot, just in time for a late evening snack.

I could watch this fight over and over again. Somebody please bring Granny’s Revenge back, I need more Granny’s Revenge in my life.

Man, Robot Wars is awesome.

With many thanks to @kayleyjay42 for suggesting this as something to do an article on. Much appreciated ūüôā

Interlude Part 2: Favourite Battles Pt1 (10-6)

After a short break, during which I have acquired a piece of paper worth ¬£27,000 (That being my degree certificate, having graduated yesterday), I am back with the second and final part to the interlude before I resume my recaps. We’ve gone through my top 10 favourite robots, now let’s do my top 10 favourite battles! No surprise if you guessed my selection is heavily weighted in favour of battles from the 5th wars onwards.

10. Hypno-Disc v Splinter (4th Wars Semi-Final 2)

Hypno-Disc v Splinter.PNG

One of the few fights here that actually happened prior to the 5th Wars, but it one that showcases the full destructive power that one robot can depart onto another. Now, Splinter was not a bad robot at all, evidenced by the fact it got to the 4th wars semi-final. But against Hypno-Disc, it stood no chance.

The thing is, Splinter actually started off fairly well, using the large bucket scoop it possessed on the front of the robot to deflect Hypno-Disc’s blows. But it could only stand up to so much, and when one hit from the disc tore the entire protective scoop off, that was it. What followed was carnage on a whole other level, until Splinter was literally a pile of scrap metal and spare parts. Even the house robots had a tug of war at the end with the remains of the robot, with Dead Metal really getting in there.

On its day, Hypno-Disc could be fierce. And that was one on of those days, when nothing in the world could have stopped that robot, and certainly not Splinter.

And if you want to watch the battle in all its glory- and just the battle- you can find it here:

9. Storm 2 v Supernova (3rd World Championship Final)

Sideways Supernova

I think one of the main reasons I enjoyed this fight so much was that it acted almost a justice for the 7th Wars Grand Final, which hadn’t happened too long beforehand. It was kind of a skewed justice as Supernova (A robot I have a lot of respect for) had to suffer instead, but at the time I was just so happy to see Storm 2 get its hands on another trophy, after another outing where it all could have so easily gone very wrong. Indeed, this match was almost more confusing that anything, with both robots spending time on its side, up against the wall where it couldn’t do anything. In my heavily biased opinion, Supernova should have been counted out when Storm 2 trapped them against the angle grinder, but alas I am not a judge.

Supernova for their part were still entertaining, not shy to go for an attack and putting some nasty dents in Storm 2’s rock solid armour. Even when they were trapped, Supernova’s disc was powerful enough to rip up the arena floor.

This battle was as interesting as it was confusing, but to me it was also rather enjoyable.

8. Tornado v Pussycat (Robot Wars Extreme All Stars)

Killalot Fire

I remember this fight for one thing and one thing only- Sir Killalot catching fire. I actually forgot where the fight had come from, I just remember that moment. It was glorious to see the brute of the arena suddenly catch alight and turn into a giant fireball. Just glorious.

The fight itself was good fun too, even if it takes a backseat in my mind. Tornado dominated in a way that you would come to expect from it, and the experienced Pussycat didn’t really stand a chance. I mean, how many robots could cause Pussycat to lose a wheel? (Not Tornado, ironically, seeing as it was the angle grinder that took the wheel off).

We do, however, have Pussycat to thank for our lord and master Sir Killalot catching fire, having severed a few hydraulic lines earlier in the fight. But, as fun as this fight was, it wouldn’t have been anywhere are memorable if Sir K hadn’t turned into a blazing inferno.

7. Razer v Widow’s Revenge (5th Wars Heat K)

Razer v Widow's Revenge

This fight was so much fun just because of the premise of it, even if that premise was somewhat fabricated. It was husbands and boyfriends versus wives and girlfriends as Razer took on Widow’s Revenge, in a fight that was no doubt chosen to be a ratings booster for the show. Didn’t stop it being great fun though.

I don’t think there was any doubt as to who was going to win the fight, and dare I say the Widow’s Revenge robot was designed in such a way as to make it oh so destructive when Razer decided to bring the pain. And bring the pain Razer did, rendering the robot utterly worthless inside the first minute and a half. If that wasn’t bad enough, Matilda then came along and made things about 10x worse for the WR girls.

I think above all else, one of the main reasons I remember this fight is the back and forth between teams whilst being interviewed. For early 2000s the banter level wasn’t so cringeworthy I had to turn away from my laptop, so I could have quite a good laugh at what they were saying.

I mean, the Widow’s Revenge weapon was a rolling pin. A fucking rolling pin.

6. Panic Attack v Terrorhurtz (6th Wars Heat I)

Terrohurtz S6 V Panic Attack

I talked a little bit about this when I was talking about Terrorhurtz in my “Top 10 Favourite Robots”, and that’s because it’s a battle that really sticks with me. Panic Attack were veterans, 2nd war winners and legends of the show, but they had been enduring a tough time after problems with their new design. Terrorhurtz on the other hand were only getting better, and despite a somewhat manic robots they looked very, very good. So that made this a matchup you didn’t want to miss. Could the veterans rally around and fight back despite their aging robot, or would the surprise package of the heat claim yet another victim.

In the end, it was easy. Terrorhurtz were utterly relentless, battering a slow and sluggish Panic Attack into submission. It was a performance that encapsulated what the robot was all about- a robot that would go all the way to the grand final too. Whilst it’s sad to see Panic Attack to go out the way it did, it’s also such a¬†fun fight to watch.

So that’s it for part 1! What other fights are around the corner? Which ones really stuck in my memory? Well, that’s to find out next time.

Until then.

Interlude: Favourite Robots Part 2: 5-1

The second part of this wonderfully times interlude sees us go through the top 5 of my favourite robots have graced the Robot Wars arena in the years it’s been on air. There are some wonderful, some hilariously awful, and some mad robots on this list. I’m quite enjoying having an interlude too, it breaks up the monotony of just doing battle recaps all the time. I might do more of this kind of thing in the future, if I can think of something to write about (If the 5 or so of you that read this blog have any ideas, I’m more than open to listening to them). For now, let’s get on with the countdown.

  1. Granny’s Revenge

Granny's Revenge

Granny’s Revenge, what a robot. What a brilliant, wacky idea to bring into Robot Wars. I don’t think anybody seriously expected Granny’s Revenge to actually go far in Robot Wars the 5th Wars, but just the idea of having a plastic mannequin draped in cloths, holding a chainsaw whilst riding in a wheelchair, was a brilliant idea. Of course, I have no doubt that the original Granny’s Revenge was specifically put into battle with Sgt. Bash for the very reason that the cloths and rags were extremely flammable, and it didn’t disappoint.

The battle very soon turned into a robot inferno.

As soon as Sgt. Bash let fly with the flamethrower, it was going to end badly. But even I didn’t expect Granny’s Revenge to go up like the bonfire it soon resembled. The rags were nothing but ash and the plastic was melting- Granny’s Revenge was now simply a driving fireball. They were eventually put out of their misery by being pushed down the pit- but not without Refbot going down with them!

  1. 259


It took me a while to realise that Aftershock (9th Wars) was basically a modern version of 259, a robot that entered the 6th wars and could have gone so, so much further than it actually did. Possessing a very large, very powerful vertical spinner, 259 was as destructive as its design was impressive. It tossed aside the likes of Infernal Contraption and Judge Shred with ease, and even tormented the seeded Wild Thing in a way nobody else did, but that sheer power wasn’t enough to overcome its faults.

A loose drive belt saw it defeated by Wild Thing despite such an impressive performance and a lack of armour did it in against fellow spinner Fluffy. But despite these flaws, I loved the power and brutality that 259 brought to its ultimately short time on Robot Wars.

  1. Gravity


Dutch Robot Gravity brought more than a little entertainment to its time on Robot Wars the 7th Wars, it brought one of the most powerful flippers ever seen. Similar to the way I admire 259’s ability to cause immeasurable carnage, I loved the sheer power of Gravity’s flipper, and what it could do to an opposing robot. Hydra found that out quite early on, when it was flipped so hard that it broke the arena side wall upon landing.

A whole host of robots fell to Gravity’s mighty flipper, including house robots Shunt and Dead Metal, and it looked as if nothing could stop them. They even set a record for the UK series, flipping 5th seeds Dantomkia out of the arena in under 6 seconds- now if that isn’t domination, I don’t know what is. They probably could have gone all the way, but in the end Tornado caught them on the pit just as it was going down. A cruel way to end their participation, it has to be said.

I would have loved to see them in the most recent series’, because a flipper as powerful as Gravity is a sight to behold. Maybe, maybe one day they will come back. I can only hope.

  1. Storm 2


Yes, if you’ve been following this blog from its very beginning, you’ll know all about my love for the speed demon that is Storm 2. In much the same way that I loved 259 for its spinning disc and Gravity for its flipper, Storm 2 captured my interest by being so powerful it could literally ram opponents out of the arena. Sleek, elegant and low to the ground, it was a nightmare to attack and a robot you most certainly wouldn’t want to get into a push and shove contest with.

It turned that power into success too, first winning the New Blood championship in Extreme 2, before finishing runner up in the 7th wars after *THAT* Grand Final. That was followed up by winning the 3rd World Championship though, which makes up for it.

They returned for the 8th wars, and although the robot was showing signs of age, it still managed to defeat live circuit demons and 9th wars runners up Eruption, and arch enemies PP3D, losing only to eventual champions Apollo.

The robot is currently undergoing upgrades, and I honestly can’t wait to see what happens next. Whatever it does, I know it’ll be spectacular.

  1. Firestorm

Firestorm x Shunt

Storm 2 may have been more prominent on this blog because it was actually competing in the 8th wars, but the first robot that really grabbed my attention, that really drew me into Robot Wars was Firestorm (In all its various incarnations, but I started off with Firestorm III). A front hinged flipper is an ingenious idea, and in a sea of flippers it stood out. It also had a rather cool paint job, which for 6 year old me was quite a big deal.

Above all else, Firestorm was never one of the robots I saw as one of the cool robots to like. Everyone had Tornado and Razer and Hypno-Disc and Pussycat, but Firestorm almost fell under the radar (In my eyes). I liked that underdog status. It always did well, but it never won. It was always expected to lose to one of the big boys along the way, and I would love seeing if they could overcome it. They weren’t short on flipping robots out of the arena either, which I loved.

They also tipped over Mr Psycho, which was bloody awesome.

What a robot. I’d give an arm and a leg to see them make a comeback, as slim as that chance is. I still think they could do a job, even with the upgrades you see today. But even if they never come back, I still have my memories.

They were shit on¬†Robot Wars: Arenas of Destruction¬†though, let’s be honest. It’s probably the only downside they had.

So there you go, that completes the overview of my top 10 favourite robots. This was fun, but I wait eagerly for the new series to see if there are any new robots there that engage me in a way these ones did. I suppose we shall just have to wait and see. Until next time…

Interlude: Favourite Robots Pt1: 10-6

To celebrate the return of the internet to my laptop, and because we have officially reached the half way point of the 7th wars recaps, I thought it would be nice to have a little interlude, split into a couple of parts because why not. If you wondered why I decided to go backwards with the recaps, I actually started watching Robot Wars quite late into its run, around about the 5th wars. Of course, I’ve watched every episode now, having caught up, but it also means that most of the robots I initially liked and knew were from later on. The 7th wars is a lot easier for me to recap that the 1st, basically.

And, as such, a lot more of my favourite robots on this list will come from the back end of the series.

Anyway, without further delay, here we go:

10. Overdozer/Wyrm


MDF Nightmare

Of course, I was going to be difficult and actually have 2 robots in the number 10 spot, but as they both came from the same team, I’ll allow it.

Overdozer made its debut in the 8th wars, in Week 3 alongside robots such as Dantomkia, TR2 and King B. Whilst the 8th wars, the first wars of the current run, brought with it an age of steel, Overdozer had a much more classic feel… Because it was made of wood. It was a brilliant abomination, and one that only actually lasted about 20 seconds in the arena before dying and becoming cannon fodder for Dantomkia.

Wyrm was supposedly an upgrade for the 9th wars, but although the wooden shell had been replaced with a metal one, it was lacking in armour of effective weaponry, two vital components. After immobilising itself in the initial melee, it got a reprieve and competed in the Head to Heads, where it lost its spinner proof scoop… after contact with a spinner, then managed to drive over it and immobilise themselves in the very next fight. IT was gloriously awful, and the team behind it are so much fun that I had to include it on the list.

What a pair of robots.

9. Behemoth

Tipping the volcano

Behemoth are one of those robot that have been around for a very, very long time. It may not have been there from the very start, but after first appearing in the 2nd wars, the robot has gone through countless upgrades and updates. If you ever want to see how a robot evolves over time, Behemoth is your best case study.

I’ve been to a few live events over the past few years (All of them in Gloucester, incidentally). And I’ve always found myself cheering Behemoth on in fights. Watching it on TV, I never actually cared that much for it, but at the live events I started to really get behind them. In an arena dominated by flippers, Behemoth’s unique bucket scoop adaptation drew me in. It was something different.

Behemoth also hold the record of my first ever ‘Out of the Arena’ on Robot Wars: Arenas of Destruction. Is that a crap reason to like a robot? Maybe. But it certainly did its chances no harm.

8. Tornado


Tornado are a robot that you either love or you hate. Whilst some people don’t enjoy what they perceive to be a box on wheels pushing things around, I was taken by the sheer power and domination you can get over a competitor simply by ramming into them. It was rather mesmerising.

There are ups and downs as with every robot, but Tornado also courted its own controversy, especially in the later wars. Most infamous of course for the 6th wars grand final against Razer, where it bolted on a massive metal cage that stopped Razer from reaching the vital organs of the robot. There was also the 7th wars incident with Storm 2, where supposedly they went over the pit as it was going down, only for the pit to rise up again so they could continue.

I’m not saying these controversies don’t count for anything, but in my opinion Tornado was a bloody good robot.

7. Terrorhurtz

Killer Blow

Terrorhurtz brought something different to robot wars. Not only was it an axebot, as opposed to the more popular flippers and spinners, it was a robot that went for blunt force trauma as opposed to piercing armour and components like most other axes did.

It first appeared in my first wars, the 5th wars, and brought down a rain of hammer blows right from the word go. It didn’t have the greatest 5th wars, but the 6th wars is where it shone. It battered pretty much everything in sight into a pulp, and I think it was that war that made me admire the robot so much. I’ll never forget the absolute annihilation of Panic Attack, a great robot in its own right, in the Heat I final. It was the changing of the guard.

Of course, they then got kicked out of the 7th wars, but we’ll ignore that.

And, aside from their brutal robot (Which eventually brought success on the live scene), John Reid is a cool guy and someone that brings plenty of entertainment to the show, especially in the 9th wars when everything suddenly started going quite wrong. What a guy.

6. Carbide

Hitching a ride

The unofficial mascot of the this blog, or at least the robot that adorns the front page’s header, Carbide stole my breath away when the 8th wars first hit our TV screens, and from then on I’ve been hoping to see as much devastation and destruction as possible come from the frighteningly powerful bar spinner weapon.

Of course, as much as I like this robot, you can imagine my displeasure at seeing Behemoth AND Terrorhurtz get drawn in the same heat as it. I didn’t know back then just how powerful it was going to be.

They came oh so close to winning the title in the 8th wars, before eventually losing to Apollo because their weapon fried itself. But they were back and, somehow, even more deadly than before once the 9th wars rolled around, and my admiration for them went up several steps on the ladder.

I have no idea what’s going to happen for the 10th wars, but I have a feeling they’re going to be right up there once again.

So that’s it for part 1! There are 5 more robots on the list, but who could they be? I mean I expect you to know who at least one of the robots is, if you have read my earlier work on this blog, but the rest shall remain a mystery.

Until next time.

Update: Internet Issues

Usually I leave a few days between each article before writing the next one, and so I should have a new article out by now, but unfortunately my internet has decided to go to shit in the last couple of days. I’m writing this on my phone, and there’s no way I could do an actual article like this without wanting to throw said phone out of the window.

Hopefully my internet makes a triumphant return soon, but incase it doesn’t and I’m stuck without it for a while, this is your warning that I won’t be here.

Technology sucks.