We resume this week’s recap, which inevitably is going to end up spilling into next week too, with the new feature that’s taken the season by storm: Robot Redemptions. With Nuts 2 and Iron-Awe 6 already through to the semi-finals, it’s up to Concussion, The Kegs, Tauron and Androne 4000 to fight it out and see who is worthy of joining them. Without further delay, let’s get to it.
Redemption Knockout 1: Concussion v The Kegs
It’s time for a fight between one robot (pair) that it’s amazing they’re still able to function in the form of clusterbots The Kegs, and another robot that probably should have been doing better than dropping into the redemption rounds, in the form of former grand finalist Concussion. As a consequence of being ripped to pieces, one of The Kegs is having to go in without its spinner, because it was catapulted off the robot by Tauron. Can they do the impossible? Can they fuck.
Sir Killalot and Matilda are your two house robots, let’s battle!
Concussion are out straight away, trying to charge down one of The Kegs, which haven’t started quickly at all. They miss on the first run but quickly turn the robot around, and then charge one of the clusterbots down so hard that it literally rips the beer keg armour straight from the chassis, sending it flying across the arena.
The other clusterbot doesn’t fare much better, becoming something of a pinball between Concussion and the floor flipper. Concussion make contact first, sending the robot spiralling through the air and onto the floor flipper, which barely allows the clusterbot to stop before launching them through the air, where Concussion is waiting once again to punt it around. The clusterbot is now pretty much a robot football.
Both Kegs machines are now dead, no surprises there. But that doesn’t stop Concussion from coming in and ripping apart the already naked Kegs robot so violently that all you could find after the fight was some sawdust and the tattered remains of John Frizell’s hopes and dreams.
Killalot grabs the other clusterbot and dangles them over the fire, just for effect. But the fight is over, and The Kegs have been well and truly defeated.
Redemption Knockout 2: Tauron v Androne 4000
Here’s a fight that promises to be a lot closer than the previous one, between bar spinner Tauron and crusher Androne 4000. Tauron were unlucky to lose to Iron-Awe 6 in the melee, whilst Androne got stuck on Concussion, so who knows what they could have done. Unfortunately, after this one robot is going home.
Your house robots are hedgehog hell raiser Dead Metal and the knight of the arena, Sir Killalot!
Androne start out on the front foot, chasing down Tauron as they try to get the spinner up to speed. They clash, but Androne manage to stop the spinner dead, without it doing any damage. They keep pressuring Tauron, pushing them towards the arena side wall. With the control they have, they then shepherd Tauron straight into Sir Killalot.
They are released, but Androne waste no time in chasing them back, and within the next 10 seconds they’re right back in with Sir Killalot. Killalot apparently doesn’t like having Tauron around, because they released soon enough. And again, Androne are right there, and they finally manage to get their claw to come down. They don’t pierce anything, but they have Tauron completely off balance, and hold the upper hand.
But Tauron manage to turn the tables, with the help of the floor spikes. As they drive over the spikes, and the spikes fire, it lifts the robots up and loosens Androne’s grip, allowing Tauron to swing round slightly and rip loose one of their opponent’s armour panels.
The two robots haven’t separated for a while, so Sir Killalot comes over and gives them a gentle shove, allowing them to separate. Doesn’t stop Androne from going straight back in there, and this time Tauron get pushed into Dead Metal. And Dead Metal has no problem grabbing hold of and bringing the saw down on Tauron, etching a nice slice mark into the robot.
Androne go for the pit release button, which does indeed activate the pit, but it gives Tauron a chance to get the bar spinner up to speed, and they manage to land a blow on the damaged armour panel, damaging it further, but not enough to tear it off.
After that, it’s back to Androne trying to chase down Tauron, and they manage to trap them once again. This time they get them proper head on, and bring the crusher down on the bar spinner, stopping it, and causing Tauron to start venting smoke. Probably Androne’s most effective attack of the fight.
Androne let Tauron go, and they now seem to be having control issues, which allows Tauron to come around Androne before unleashing another attack on the same side of the robot, causing yet more damage. Androne is now spinning in a circle, with one bent front spike, trying desperately to stop Tauron’s weapon every time they attack. It’s kind of working.
The clock counts down to the end of the fight, but just before it does, Tauron decides to take a customary ride over the floor flipper. Because why not. But with both robots still technically moving, we’re going to a judges’ decision!
Now, I would not want to be a judge for this one, it was a very close battle. I’d give it to Androne on the aggression front, just. Tauron get damage, hands down. I would give Androne control for the first half of the fight, but then they lost a wheel and the control went away. Argh.
But the judges do come to a decision. The winner, and going through to the semi-finals, is…. ANDRONE 4000!
Semi-Final 1: Iron-Awe 6 v Concussion
So, to the semi-finals we go! Concussion are here, having torn The Kegs to pieces, and they now come up against Iron-Awe 6, who managed to go through despite having no working flipper. One will go through to the heat final, one will have to settle for a 3rd place playoff. But who will win?
Dead Metal is there for the house robots, alongside Shunt! Let’s get ready to battle.
Iron-Awe charge straight at Concussion, but perhaps amazingly for a flipper, they don’t go underneath, instead bouncing straight up and off Concussion’s drum. Concussion take the initiative straight away, and start attacking the side of Iron-Awe. IA have some more entanglement devices, though not the TNT stick ones, but once again they fail to do much. Entanglement has been disappointing so far, it has to be said.
After Concussion’s attack, Ion-Awe just about manages to avoid Shunt’s axe, but when they come back around, Concussion is already there and launches another attack, and then another one. The front wedge piece flies off Iron-Awe, and then in the next hit send Iron-Awe barrelling through the air.
Iron-Awe lands upside down, which is unfortunate for them because the flipper STILL ISN’T WORKING. Dead Metal comes across, prodding at Iron-Awe like a predator poking its prey to see if it’s dead. Satisfied, they bring the saw down, and let the sparks fly!
Iron-Awe are finished, make no mistake about that, but Dead Metal moves them so that they can burn on the flame pit for a while anyway, before they are eventually counted out. Concussion had a rough start to this heat, but they’re going through to the heat final!
Now the only question is, who will be joining them?